iLogos team starts developing the game. We report on our progress in the way that’s most comfortable for you. Usually we use Agile methodologies, but the project manager assigned to your game development team — as well as GD, Producers, and Leads — will change the workflow if you need it.
We develop the game in cycles, increments, and each of them is about two weeks on average. After 1.5-2 months of development, we start to show you our progress at the end of each cycle, so you could test, check, and, in general, give feedback on some of the functionality we’ve developed. After the third month, you can try the MVP version of the game and direct the process if that’s something you want.
The process is entirely transparent, and we provide reports via meetings (in any comfortable form for you) and project management software (usually Jira, but if you use something else, — we can easily adapt to it.)
Timelines depend on the scope of work.