Unity Game Development Company

At iLogos, we provide game development services for studios and publishers who want to use games as storytelling mediums. We’ve worked with Ubisoft, EA, and Wooga, as well as with smaller indie studios — and, after 16 years since our founding, we can say that quite a lot of our projects were Unity games. While AAA+ games are usually built using custom engines built in-house, parts of them are often completed in Unity. For smaller- and medium-sized games, Unity is a perfect tool: versatile and flexible, it allows for quick prototyping — and that’s essential for a new game.
With this game engine, we can help you create games for multiple platforms, in any genre or niche you’d like. We’ve helped develop at least half of the 450+ games in our portfolio, a lot of them by utilizing Unity, so: check them out and contact us.
Our UNITY game development clients

Unity Game Development Services

Our Unity development services are broad, and some techniques we use for game development with the engine can be used to craft interactive experiences for cultural events, simulators-training apps, and so on. Those aren’t strictly games, but they utilize virtual spaces and gamification, — and for the sake of brevity, we’ve put them in this section.
Unity Game Development
iLogos’ experience with Unity development services is vast: we build games for desktop, console, web, mobile, VR, and cross-platform development services. We craft 2D and 3D games, create prototypes for studios to present to publishers, and lead full-scale development projects from scratch to launch and post-production. Unity is a great game engine to choose for this service — see our collaboration with Nekki on Shadow Fight 3.
Co-Development
Unity Co-development allows teams to cover every aspect of game development and produce an excellent game. Unity is a great game engine to choose for this service. Many games start out as independent projects until a developer decides it's ready for public consumption. iLogos Studios offer our partners a top-notch quality and wide expertise.
AR/VR/XR- App Development
VR, XR and AR make games incredibly engaging, removing the barrier of a screen between the player and the world around them. We do have the necessary expertise and once collaborated with Burning Man to build a real-time VR experience for them. As within the previous service, AR and VR tools in Unity can be used to bring interactivity into other industries apart from gaming.
Game Porting
Right now, game porting — making the game that runs on a certain platform/version of this platform run on another platform, “translating” its graphics, controls, and UI for another environment — is one of the iLogos’ most popular services. A lot of clients come to us to “refresh” their old games for new, more advanced hardware, to port them from PC to mobile or backward to expand their market and reach new players, — and we’re always happy to get more people interested in cool games.
Web3 Game Development
With VR/AR gaining popularity, it’s no wonder development of metaverse games is such a popular idea right now. Creating metaverse experiences is one of the new niches we want to focus on: the creation of immersive 3D games where virtual blends with real might prove to be an incredible opportunity for our developers and designers to try out their creativity and technical skill. The same goes for the development of decentralized networks that underlie some Web3 games.
Game Backend Development
Apart from full-scale game development, the iLogos team often comes in to do back-end tasks for our client’s projects. We can handle everything connected to networking, cloud servers, optimizing performance, etc. We help clients set up multiplayer environments and security, enhance the game’s graphic capabilities, or, in porting cases, “translate” games, written within custom engines on C#/C++/.NET to Unity — that’s also a task for the back-end.
LiveOps Unity Services
Unity is very good for LiveOps tasks, and at iLogos, we love providing LiveOps for our clients and helping them move their game forward in the industry even after release. LiveOps services cover a lot of tasks: from post-release game maintenance to providing updates with new quests, features, and characters to player behavior analytics, and more.
Cross Platform
Game Development
Cross-platform game development with the engine is quick (in comparison to other kits for gamedev), it offers tools for creating monetization mechanics in the game, achieves great graphics, and developers — ours, at least — love working with it.
Unity Game Development
iLogos’ experience with Unity development services is vast: we build games for desktop, console, web, mobile, VR, and cross-platform development services. We craft 2D and 3D games, create prototypes for studios to present to publishers, and lead full-scale development projects from scratch to launch and post-production. Unity is a great game engine to choose for this service — see our collaboration with Nekki on Shadow Fight 3.
Co-Development
Unity Co-development allows teams to cover every aspect of game development and produce an excellent game. Unity is a great game engine to choose for this service. Many games start out as independent projects until a developer decides it's ready for public consumption. iLogos Studios offer our partners a top-notch quality and wide expertise.
AR/VR/XR- App Development
VR, XR and AR make games incredibly engaging, removing the barrier of a screen between the player and the world around them. We do have the necessary expertise and once collaborated with Burning Man to build a real-time VR experience for them. As within the previous service, AR and VR tools in Unity can be used to bring interactivity into other industries apart from gaming.
Game Porting
Right now, game porting — making the game that runs on a certain platform/version of this platform run on another platform, “translating” its graphics, controls, and UI for another environment — is one of the iLogos’ most popular services. A lot of clients come to us to “refresh” their old games for new, more advanced hardware, to port them from PC to mobile or backward to expand their market and reach new players, — and we’re always happy to get more people interested in cool games.
Web3 Game Development
With VR/AR gaining popularity, it’s no wonder development of metaverse games is such a popular idea right now. Creating metaverse experiences is one of the new niches we want to focus on: the creation of immersive 3D games where virtual blends with real might prove to be an incredible opportunity for our developers and designers to try out their creativity and technical skill. The same goes for the development of decentralized networks that underlie some Web3 games.
Game Backend Development
Apart from full-scale game development, the iLogos team often comes in to do back-end tasks for our client’s projects. We can handle everything connected to networking, cloud servers, optimizing performance, etc. We help clients set up multiplayer environments and security, enhance the game’s graphic capabilities, or, in porting cases, “translate” games, written within custom engines on C#/C++/.NET to Unity — that’s also a task for the back-end.
LiveOps Unity Services
Unity is very good for LiveOps tasks, and at iLogos, we love providing LiveOps for our clients and helping them move their game forward in the industry even after release. LiveOps services cover a lot of tasks: from post-release game maintenance to providing updates with new quests, features, and characters to player behavior analytics, and more.
Cross Platform
Game Development
Cross-platform game development with the engine is quick (in comparison to other kits for gamedev), it offers tools for creating monetization mechanics in the game, achieves great graphics, and developers — ours, at least — love working with it.

Why Choose Unity For Game Development?

Making games with Unity is still difficult (as building games with anything, honestly), but our devs are excited about various Unity technologies, the speed Unity offers, its play mode, and so on. In one word, we know how we can use Unity, so we know why we choose it. Why should you?
Maximum Efficiency & Flexibility
Unity is quick: because of C#, multiple third-party tools (for quick development of VFX, realistic character animations, etc), supports rendering pipelines that streamline the process, and so on. Developers utilize ready-made components and dynamic tools to work faster & in a more efficient way. Updating and editing games in Unity is — relatively — simple because of that as well.
Support for AR/VR Solutions
Very few solutions on the market offer out-of-the-box SDK for game development within AR, VR. Unity is one of the few. Because the developers of the engine pioneer it as an innovator in the industry, it’s very likely that Unity will continue to refine its toolbox for AR/VR gaming and interactive apps. For Unit games, 3D isn’t the boundary: a lot of studios are already proficient in building titles in VR, — and to be one of them, you might have to utilize the engine.
Cross-Platform Game Development
Initially released for Mac OS X, now Unity supports over 25 different platforms. Unity gaming platform provides game dev studios tools to create platform-agnostic games that’ll have immense market reach. They also offer toolkits for monetization features for different platforms and analytics, which makes it easier to include them in the game from the start instead of making them an afterthought.
Cost Effectivness
Unity monetizes through monthly and yearly subscriptions, but there’s a free version — Unity Personal, that is free for developers if their yearly revenue or funding wasn’t higher than $100K over the last year. If your game surpasses that mark, you can subscribe to various plans: Unity Pro ($2,040/year) or Unity Enterprise (3,000$/year). There are a lot of free or affordable assets in Asset Store as well: the developers of the engine are dedicated to providing accessible solutions for those who want to start in gamedev.
Easy post-launch support
LiveOps services with Unity Game Services, a tool for post-launch maintenance, become so much easier. The tech stack they offer includes, for instance, tools for CI/CD, cloud diagnostic, and version control. It has solutions that can help integrate and maintain voice/text chat within the game on various platforms. Analytical tools for studying players' in-game behavior. Advertising cabinet. Those are features that developers can use to engage and attract more players after the launch.

Our Fundamental Benefits
In Unity Game Development

What advantages iLogos, as a gamedev studio that specializes in all things Unity, has to offer?
  • Qualified Support & Wide
    Unity Platform Expertise
  • Multi-Platform Game
    Development on Unity
  • Adjustable process
    for Clients Needs
  • Game changing experience
    in AAA projects

Qualified Support & Wide
Unity Platform Expertise

As professional Unity game developers, iLogos teams can make the engine do what we want by using various tools it offers. We’re pretty good at using various programming languages with Unity — mainly, C# because it’s the main language of the game, but also C++ for GameObjects and Components, Python for integrating Unity into larger production, and so on. We’re good at testing Unity games as well — on all platforms, it’s being deployed to, at picking the most fitting tech stack for building games clients want us to build, and at optimization. We also don’t believe in communication and react to feedback both from clients and from first players/beta-testers very quickly.

Multi-Platform Game
Development on Unity

Unity is known for being a versatile, high-performance solution that allows gaming studios to prototype fast, cut time-to-market, and refine and polish games thoroughly before the launch. We are willing to get involved with end-to-end, multi-platform game development on the Unity game platform. Our expertise and development capabilities are suitable to deliver all sorts of game projects to all possible platforms, such as PCs, consoles, web, and mobile platforms. We also, as we’ve mentioned, can port Unity platform games to other platforms. So, if you want to extend your reach to a new market niche or refresh the existing title, give us a call.

Adjustable process
for Clients Needs

We will make a detailed analysis of your requirements and develop a flexible game development process based on your specific needs. We understand that every client has a unique requirement, so we offer a flexible approach and tailor-made game development process for every client.

Game changing experience
in AAA projects

After working in the industry for more than 16 years, we’ve collaborated with major world game studios and publishers, worked at AAA games, and plan to bring all this invaluable experience to your projects. Often, we’ve built Unity games on these projects, too. We’re up to applying this track record to creating the best game your players will fall in love with. We’re up to sharing our expertise if you have an extremely ambitious, high-tech idea for a game or if you have an image of a core loop or a main story and don’t know what to do next.

Qualified Support & Wide
Unity Platform Expertise

As professional Unity game developers, iLogos teams can make the engine do what we want by using various tools it offers. We’re pretty good at using various programming languages with Unity — mainly, C# because it’s the main language of the game, but also C++ for GameObjects and Components, Python for integrating Unity into larger production, and so on. We’re good at testing Unity games as well — on all platforms, it’s being deployed to, at picking the most fitting tech stack for building games clients want us to build, and at optimization. We also don’t believe in communication and react to feedback both from clients and from first players/beta-testers very quickly.

Multi-Platform Game
Development on Unity

Unity is known for being a versatile, high-performance solution that allows gaming studios to prototype fast, cut time-to-market, and refine and polish games thoroughly before the launch. We are willing to get involved with end-to-end, multi-platform game development on the Unity game platform. Our expertise and development capabilities are suitable to deliver all sorts of game projects to all possible platforms, such as PCs, consoles, web, and mobile platforms. We also, as we’ve mentioned, can port Unity platform games to other platforms. So, if you want to extend your reach to a new market niche or refresh the existing title, give us a call.

Adjustable process
for Clients Needs

We will make a detailed analysis of your requirements and develop a flexible game development process based on your specific needs. We understand that every client has a unique requirement, so we offer a flexible approach and tailor-made game development process for every client.

Game changing experience
in AAA projects

After working in the industry for more than 16 years, we’ve collaborated with major world game studios and publishers, worked at AAA games, and plan to bring all this invaluable experience to your projects. Often, we’ve built Unity games on these projects, too. We’re up to applying this track record to creating the best game your players will fall in love with. We’re up to sharing our expertise if you have an extremely ambitious, high-tech idea for a game or if you have an image of a core loop or a main story and don’t know what to do next.

iLogos Unity Game Development Team

The core of any game studio is the team it has. iLogos is proud to work with people who are passionate about gaming and the technologies that make it. From a Unity game designer to a narrative writer to a QA specialist to a junior-level designer, everyone who’ll work on your project will be interested in making it the best they’ve worked on (we’re kind of making sure of that; engagement is important.) Now, let’s talk about people who’ll guide them.
Game Designer
Our game designers help clients finalize the idea of their game and figure out ways to best convey the plotlines and characters’ personalities and backstories; core game loop and other game mechanics; game’s layout, difficulty classification, levels, and so on. Cooperating with narrative designers and the art department, game designers create GDD with all components of the future game — and the GDD becomes the guiding star for everyone involved in game development.
Unity Tech Lead
If Unity Team Lead is more of a business-oriented manager in the Unity team, then Tech Lead is more system-focused.
One of their responsibilities is helping game designers and the client to pick game development tools appropriate for the client's budget & needs. They craft and implement the game’s architecture — and then refine it as the project goes on; design systems for leveling, economies, skill trees, and fighting; mentor other Unity developers and help them work better; run code reviews and maintain its quality.
Unity team lead
Paired with a project manager, the Unity Team Lead oversees the technical delivery of Unity-related tasks within deadlines and the client’s needs. According to the roadmap, developed with the project manager, game designer, and client, they assign tasks to the team, monitor everyone’s performance, and verify the implementation of the game’s features, scripts, levels, etc. according to GDD.
Unity developers
Unity developers do a lot: from creating UI and visual representation of the game to developing systems for it, scripting, setting up the game’s scenes or objects, figuring out the best way to write a good code for a game's features, and more. They set up behaviors for characters, objects, and environments the team has created — and make sure players can seamlessly interact with them.
Back end Developers
Back-end engineers in Unity game projects are more focused on server-side tasks. For instance, they do assignments related to rendering performance, networking, AI and VFX engineering, and other things players often feel but do not see in games. They also set up remote services for the game and create mechanisms for cloud saves.
Art Director
On one hand, Art Directors are involved in the project from the moment of concept validation: they help game designers and clients to figure out the best visual style to convey a mood for the chosen game’s narrative & genre. On the other, they're a connector between the client and art team and the keeper of visual consistency on the game project.
Game Artists
Game artists draw art. They create art assets for various locations, characters — player’s characters, NPCs, and “enemies”, items players would interact with. In one word — they create every visual component of the game, in a style & aesthetics that’s been agreed upon.
Project manager
Project managers communicate with game designers and clients, and their job is to translate the high-level vision for the game into doable, scheduled tasks to be done for the game team. They establish transparency within the game's processes and make sure the team unambiguously understands the project’s requirements.
QA
Quality assurance specialists test the game: they check if it’s playable; if every design decision that seemed to be clear in the planning stage is readable afterward. They also catch bugs and errors, performance glitches, and other errors — and report them back to fix for developers.
Game Designer
Our game designers help clients finalize the idea of their game and figure out ways to best convey the plotlines and characters’ personalities and backstories; core game loop and other game mechanics; game’s layout, difficulty classification, levels, and so on. Cooperating with narrative designers and the art department, game designers create GDD with all components of the future game — and the GDD becomes the guiding star for everyone involved in game development.
Unity Tech Lead
If Unity Team Lead is more of a business-oriented manager in the Unity team, then Tech Lead is more system-focused.
One of their responsibilities is helping game designers and the client to pick game development tools appropriate for the client's budget & needs. They craft and implement the game’s architecture — and then refine it as the project goes on; design systems for leveling, economies, skill trees, and fighting; mentor other Unity developers and help them work better; run code reviews and maintain its quality.
Unity team lead
Paired with a project manager, the Unity Team Lead oversees the technical delivery of Unity-related tasks within deadlines and the client’s needs. According to the roadmap, developed with the project manager, game designer, and client, they assign tasks to the team, monitor everyone’s performance, and verify the implementation of the game’s features, scripts, levels, etc. according to GDD.
Unity developers
Unity developers do a lot: from creating UI and visual representation of the game to developing systems for it, scripting, setting up the game’s scenes or objects, figuring out the best way to write a good code for a game's features, and more. They set up behaviors for characters, objects, and environments the team has created — and make sure players can seamlessly interact with them.
Back end Developers
Back-end engineers in Unity game projects are more focused on server-side tasks. For instance, they do assignments related to rendering performance, networking, AI and VFX engineering, and other things players often feel but do not see in games. They also set up remote services for the game and create mechanisms for cloud saves.
Art Director
On one hand, Art Directors are involved in the project from the moment of concept validation: they help game designers and clients to figure out the best visual style to convey a mood for the chosen game’s narrative & genre. On the other, they're a connector between the client and art team and the keeper of visual consistency on the game project.
Game Artists
Game artists draw art. They create art assets for various locations, characters — player’s characters, NPCs, and “enemies”, items players would interact with. In one word — they create every visual component of the game, in a style & aesthetics that’s been agreed upon.
Project manager
Project managers communicate with game designers and clients, and their job is to translate the high-level vision for the game into doable, scheduled tasks to be done for the game team. They establish transparency within the game's processes and make sure the team unambiguously understands the project’s requirements.
QA
Quality assurance specialists test the game: they check if it’s playable; if every design decision that seemed to be clear in the planning stage is readable afterward. They also catch bugs and errors, performance glitches, and other errors — and report them back to fix for developers.

Why Outsource game development
with iLogos Game Studios?

Transparency and superior communication
Our project and product managers connect the client with their development team, yes, but every member of the team clearly and explicitly communicates, too. We’ve worked for a long time to instill this culture in iLogos, and right now it helps us to avoid miscommunications and misunderstandings with clients and remove ambiguity from project requirements. That streamlines development a lot.
Market-leading experts
Over the years in the game development market, iLogos hired a lot of skilled, responsible, passionate, and giddy-about-games people, — and they worked on 450+ projects with us, a lot of them done in collaboration with the industry’s leaders. Members of our development teams deliver the best: both the product and advice, both quite valuable — especially if you’re new to the gamedev.
Optimized workflow focused
on your needs
We respect your business priorities and build our workflow around them — our job here is to fit into your processes, transfer our knowledge, and get the game developed with no disruption to what you are doing. You hand the game to us — and you get to talk to your potential players and testers, figure out the best way to promote your product and details of other marketing activities, and so on.
Scalable, flexible,
continuous development
Whether you require a desktop, mobile, web, cross-platform, or any other form of game development — iLogos is here for you. We’re also here for your post-production, scaling effort, expansion into the new market — via porting or new patches and content to the existing game, implementation of new features; everything. We’re also very good for development in the pre-release stage, when you’ve got the feedback from beta testers and need to implement fixes and edits for what it’s revealed fast.
Transparency and superior communication
Our project and product managers connect the client with their development team, yes, but every member of the team clearly and explicitly communicates, too. We’ve worked for a long time to instill this culture in iLogos, and right now it helps us to avoid miscommunications and misunderstandings with clients and remove ambiguity from project requirements. That streamlines development a lot.
Market-leading experts
Over the years in the game development market, iLogos hired a lot of skilled, responsible, passionate, and giddy-about-games people, — and they worked on 450+ projects with us, a lot of them done in collaboration with the industry’s leaders. Members of our development teams deliver the best: both the product and advice, both quite valuable — especially if you’re new to the gamedev.
Optimized workflow focused
on your needs
We respect your business priorities and build our workflow around them — our job here is to fit into your processes, transfer our knowledge, and get the game developed with no disruption to what you are doing. You hand the game to us — and you get to talk to your potential players and testers, figure out the best way to promote your product and details of other marketing activities, and so on.
Scalable, flexible,
continuous development
Whether you require a desktop, mobile, web, cross-platform, or any other form of game development — iLogos is here for you. We’re also here for your post-production, scaling effort, expansion into the new market — via porting or new patches and content to the existing game, implementation of new features; everything. We’re also very good for development in the pre-release stage, when you’ve got the feedback from beta testers and need to implement fixes and edits for what it’s revealed fast.

Schedule a call with our team right now

Frequently Asked Questions

What Does Unity Do for Game Development?

Unity is regarded as one of the best game engines. With this game development platform, we create fluid, smooth cinematic animations in 2D and 3D, realistic movement of characters and elements of the environment, superior lighting/shadow assets, etc. For its technical characteristics: Unity uses C# and C++, which is one of the fastest programming languages; it has a lot of ready-made assets in Asset Store devs can use to cut development time and not write code for common game behaviors, materials and textures in the scenes, and so on.  

Unity is suitable for the development of desktop, mobile, and console games — and, with Unity being a cross-platform utility game engine, developers can develop a game for several of those platforms faster. Unity also has an extensive community that’s ready to answer developers’ questions, excellent tools for working with graphics, SDK for multiplayer, monetization, analytics, etc. Shortly, Unity is a great tool for crafting games, small and large-scale. It’s also amazing for prototyping.

How Long Does It Take to Create a Game with Unity?

Timetables for game development in Unity are a bit hard to estimate because they depend on the complexity of the project, the qualification of developers who are about to work on it, — factors like that. Unity is considered an efficient and rather fast game engine. So, adjusted for the project scope, creating a Unity game may take somewhere between a couple of months to a year, or even more, in the case of complex games.

At the end of the day, substantial experience and expertise are required. Making games is always faster if you have a team of people who have already developed a lot of games on your project. If you want urgent development — e.g., if you’re hurrying towards the start of Early Access, — Unity is a solid framework if you had started with it.

If you want to know more about why you should choose this game engine to develop a game, we recommend you to take a look at the detailed article about the Unity engine, which we prepared for you.

Does iLogos Have Experience in Game Development with Unity 5?

Of course, it’s been a long time since Unity 5 release, — and we’ve adopted it back then; we learn & try to utilize every new feature that is released. The update introduced such new features as real-time global illumination, an audio mixer, HDR reflection probes, PhysX 3.3, WebGL preview, a physically-based shader, an updated animation system, and many other improvements to graphics, lighting, sound, and game performance. 

 Realities of game development with Unity considerably changed with the release of Unity 5.0. With additional capabilities comes the need for Unity developers that can figure out how to apply them people want to benefit from Unity 5 as soon as possible in the proper way.

What Types of Unity Games Can Your Team Develop?

As experienced Unity developers, iLogos has expertise with, probably, any type of game that can be developed on this game engine. These include Unity PC games, Unity mobile games, cross-platform games, VR/AR games, and console games, in 2D and 3D, in genres of bone-chilling thriller and action-packed RPGs, puzzles, casual games, strategies, and others. 

Speak with Our Experts

We help you hit your goals faster thanks to our great expertise.

If you prefer to contact us, use this email: bizdev@ilogos.biz

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