Cosmos Invictus is a collectible card game (CCG) with real-time multiplayer, developed in a sci-fi genre. It focuses very hard on strategy and tactics and is praised for that focus.
The story is that in the 25th century, after humans colonized a major part of the Solar System and Earth was, as they’ve warned us, devastated by climate change and conflicts, those who could afford to leave the planet and explore the vastness of space discover remnants of the alien civilization. They’re called Pathfinders, and it occurs they’ve often visited the system and left behind artifacts of extreme power. Colonists divide in opinion on what to do with Pathfinder’s relics: one faction thinks they should be used to restore and revitalize humans’ home planet, and another — that they should power expeditions further into the depth of the galaxy. They clash, and the war begins.
Players are offered to pick a faction they most empathize with and join the battlefields with collectible cards. Here comes the focus on strategy: only players who think through various aspects of battle mechanics: spacecraft stats, enhancements, battlefield positions, boons and boosts for attack and defense, and so on — can win easily. That is where Cosmos Invictus differs from Hearthstone: that title has been an inspiration, but focus on positioning and gaining tactical advantage on the board gave a unique twist to the former.
Cosmos Invictus also offers a lot of options to customize their fleet too: players can enhance it with Pathfinders’ artifacts and minerals discovered during voyages on asteroids, moons, and other planets.
We helped Pegnio develop this game.