In 2017, we collaborated with Orange Games on creating several simple HTML5 titles in Phaser for Zigiz. Zigiz was the web platform they wanted to publish these games on. In 2022, Orange Games are called Azerion; now, they have crafted a platform to publish games, helping game companies with distribution, marketing, and game design.
Back then, Orange Games used a rendition or a boilerplate of the Phaser engine they’d created for internal use and utilized for the development of more than 100 games. We’ve adopted it too to develop several HTML5 titles. Among the designing challenges, there was adapting the interface and controls to every platform with a web browser.
Our engineers — along with game designers and 2D artists — utilized their knowledge of grunt and TypeScript and assisted the studio with game development.