Challenges & Goals
It was a simple project: hyper-casual games are on the rise right now, so we needed to create one that would rival similar simple titles, would be entertaining, bright, and perform well on mobile web browsers. We also had to create art assets for the game’s background, controls, and different hoop skins in a flat vector art style
We’ve managed to develop a bright and really competitive two-button game after coming up with the reverse basketball concept. A player doesn’t have to register — just click Play. They’ll first go through a training game that allows them to learn controls and then will be connected to a person from another country for a match. We built Hoop Royale for it to pick competitors for the players randomly from a leaderboard.
We also created a variety of flat art skins for the hoops with different colors and patterns on them and drew a background for a playfield. The player can customize their hoop and ball via spending diamonds they earn after winning matches.
Famobi released Hoop Royale in July of 2020 — we worked on it for about three months leading up to the date. Now, any person with a web browser — on desktop or mobile — can compete within this small arcade with people from all around the world.
Solutions & Expertise
Our HTML5 developers worked with game designers and quality assurance specialists to create Hoop Royale and fill it with art assets our 3D artists drew in Adobe Photoshop.