Challenges & Goals
The client wanted to develop an art style — cartoonish, in 2D, mostly using warm color palettes — that was based on the IP of a project they already had in development. We needed to find the right feel for environmental and location background design — and also for character art.
We created a series of concepts describing main game locations, characters, and objects. These art assets were then used as a basis for art production within School Battle’s game development.
Solutions & Expertise
Our artists crafted beautiful art for various rooms in the school, locations of the city the player’s group is supposed to be traveling through, battlefields, etc. We had a lot of fun creating posters and additional interior design elements for the room, to convey a vibe of creativity and science that schools usually give off. Character design and getting their facial expression right have also been enjoyable challenges to work with.